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HAMF1H0

HAMF1H0

Unknown

COBOL for Windows V7.0 Programming Guide

COBOL for Windows V7.0 Programming Guide

IBM

c2687121

c2687121

Unknown

EKYA1MST

EKYA1MST

Unknown

EEE1

EEE1

Unknown

Compiler Construction using Flex and Bison

Compiler Construction using Flex and Bison

Anthony Aaby

Security AppScan Enterprise v9.0.3.4 Planning & Installation Guide

Security AppScan Enterprise v9.0.3.4 Planning & Installation ...

IBM

QMF: Using QMF

QMF: Using QMF

IBM

Category: Video & Electronic

I Am Error: The Nintendo Family Computer / Entertainment System Platform

I Am Error: The Nintendo Family Computer / Entertainment System ...

Nathan Altice

Super Power, Spoony Bards, and Silverware: The Super Nintendo Entertainment System

Super Power, Spoony Bards, and Silverware: The Super Nintendo ...

Dominic Arsenault

The Warcraft Civilization: Social Science in a Virtual World

The Warcraft Civilization: Social Science in a Virtual World

William Sims Bainbridge

Uncertainty in Games

Uncertainty in Games

Greg Costikyan

Values at Play in Digital Games

Values at Play in Digital Games

Mary Flanagan & Helen Nissenbaum

Critical Play: Radical Game Design

Critical Play: Radical Game Design

Mary Flanagan

The Advanced Roblox Coding Book: An Unofficial Guide: Learn How to Script Games, Code Objects and Settings, and Create Your Own World!

The Advanced Roblox Coding Book: An Unofficial Guide: Learn ...

Heath Haskins

The Ultimate Roblox Book: An Unofficial Guide: Learn How to Build Your Own Worlds, Customize Your Games, and So Much More!

The Ultimate Roblox Book: An Unofficial Guide: Learn How to ...

David Jagneaux

Codename Revolution: The Nintendo Wii Platform

Codename Revolution: The Nintendo Wii Platform

Steven E. Jones & George K. Thiruvathukal

The Art of Failure: An Essay on the Pain of Playing Video Games

The Art of Failure: An Essay on the Pain of Playing Video Games

Jesper Juul

A Casual Revolution: Reinventing Video Games and Their Players

A Casual Revolution: Reinventing Video Games and Their Players

Jesper Juul

Theory of Fun for Game Design

Theory of Fun for Game Design

Raph Koster

Mission Python: A Programming Adventure in Space

Mission Python: A Programming Adventure in Space

Sean McManus

Atari Age: The Emergence of Video Games in America

Atari Age: The Emergence of Video Games in America

Michael Z. Newman

Developer's Dilemma: The Secret World of Videogame Creators

Developer's Dilemma: The Secret World of Videogame Creators

Casey O'Donnell

Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds

Communities of Play: Emergent Cultures in Multiplayer Games ...

Celia Pearce

Works of Game: On the Aesthetics of Games and Art

Works of Game: On the Aesthetics of Games and Art

John Sharp

Coding With Minecraft: Build Taller, Farm Faster, Mine Deeper, and Automate the Boring Stuff

Coding With Minecraft: Build Taller, Farm Faster, Mine Deeper, ...

Al Sweigart

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