Death Plague Omnibus [Four Zombie Novels]
Woodhead, Ian
Death Plague Omnibus (1)
Flask Web Development: Developing Web Applications With Python
Miguel Grinberg
DEAD: Reborn
Brown, TW
The Zombie Chronicles - Book 6 - Revelation (Apocalypse Infection ...
Peebles, Chrissy
Patient Zero (Zombie Apocalypse Book 1)
Thomas Hall
Theory of Fun for Game Design
Raph Koster
I Am Error: The Nintendo Family Computer / Entertainment System ...
Nathan Altice
Works of Game: On the Aesthetics of Games and Art
John Sharp
Developer's Dilemma: The Secret World of Videogame Creators
Casey O'Donnell
Critical Play: Radical Game Design
Mary Flanagan
A Casual Revolution: Reinventing Video Games and Their Players
Jesper Juul
The Warcraft Civilization: Social Science in a Virtual World
William Sims Bainbridge
The Art of Failure: An Essay on the Pain of Playing Video Games
Codename Revolution: The Nintendo Wii Platform
Steven E. Jones & George K. Thiruvathukal
Uncertainty in Games
Greg Costikyan
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
Values at Play in Digital Games
Mary Flanagan & Helen Nissenbaum
Super Power, Spoony Bards, and Silverware: The Super Nintendo ...
Dominic Arsenault
Atari Age: The Emergence of Video Games in America
Michael Z. Newman
Mission Python: A Programming Adventure in Space
Sean McManus
Coding With Minecraft: Build Taller, Farm Faster, Mine Deeper, ...
Al Sweigart
The Ultimate Roblox Book: An Unofficial Guide: Learn How to ...
David Jagneaux
The Advanced Roblox Coding Book: An Unofficial Guide: Learn ...
Heath Haskins