Total War Rome: Destroy Carthage
David Gibbins
Think Java: How to Think Like a Computer Scientist
Allen B. Downey & Chris Mayfield
Forget The Zombies (Book 3): Forget America
Spears, R.J.
Forget The Zombies (3)
Safety Lost (Killing the Dead Book 3)
Richard Murray
Soldier of Rome: The Legionary (The Artorian Chronicles)
James Mace
Theory of Fun for Game Design
Raph Koster
I Am Error: The Nintendo Family Computer / Entertainment System ...
Nathan Altice
Works of Game: On the Aesthetics of Games and Art
John Sharp
Developer's Dilemma: The Secret World of Videogame Creators
Casey O'Donnell
Critical Play: Radical Game Design
Mary Flanagan
A Casual Revolution: Reinventing Video Games and Their Players
Jesper Juul
The Warcraft Civilization: Social Science in a Virtual World
William Sims Bainbridge
The Art of Failure: An Essay on the Pain of Playing Video Games
Codename Revolution: The Nintendo Wii Platform
Steven E. Jones & George K. Thiruvathukal
Uncertainty in Games
Greg Costikyan
Communities of Play: Emergent Cultures in Multiplayer Games ...
Celia Pearce
Values at Play in Digital Games
Mary Flanagan & Helen Nissenbaum
Super Power, Spoony Bards, and Silverware: The Super Nintendo ...
Dominic Arsenault
Atari Age: The Emergence of Video Games in America
Michael Z. Newman
Mission Python: A Programming Adventure in Space
Sean McManus
Coding With Minecraft: Build Taller, Farm Faster, Mine Deeper, ...
Al Sweigart
The Ultimate Roblox Book: An Unofficial Guide: Learn How to ...
David Jagneaux
The Advanced Roblox Coding Book: An Unofficial Guide: Learn ...
Heath Haskins