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z/VM Archive Manager for z/VM User s Guide

z/VM Archive Manager for z/VM User s Guide

IBM

i1328640

i1328640

Unknown

IBM Tivoli OMEGAMON XE and Tivoli Management Services on z/OS: PARMGEN Reference

IBM Tivoli OMEGAMON XE and Tivoli Management Services on z/OS: ...

IBM

LE/VSE V1R4.8 Programming Guide

LE/VSE V1R4.8 Programming Guide

IBM

Publisher: MIT Press

Super Power, Spoony Bards, and Silverware: The Super Nintendo Entertainment System

Super Power, Spoony Bards, and Silverware: The Super Nintendo ...

Dominic Arsenault

Atari Age: The Emergence of Video Games in America

Atari Age: The Emergence of Video Games in America

Michael Z. Newman

How Games Move Us: Emotion by Design

How Games Move Us: Emotion by Design

Katherine Isbister

I Am Error: The Nintendo Family Computer / Entertainment System Platform

I Am Error: The Nintendo Family Computer / Entertainment System ...

Nathan Altice

Works of Game: On the Aesthetics of Games and Art

Works of Game: On the Aesthetics of Games and Art

John Sharp

Developer's Dilemma: The Secret World of Videogame Creators

Developer's Dilemma: The Secret World of Videogame Creators

Casey O'Donnell

Play Matters

Play Matters

Miguel Sicart

Values at Play in Digital Games

Values at Play in Digital Games

Mary Flanagan & Helen Nissenbaum

Uncertainty in Games

Uncertainty in Games

Greg Costikyan

The Art of Failure: An Essay on the Pain of Playing Video Games

The Art of Failure: An Essay on the Pain of Playing Video Games

Jesper Juul

The Warcraft Civilization: Social Science in a Virtual World

The Warcraft Civilization: Social Science in a Virtual World

William Sims Bainbridge

Codename Revolution: The Nintendo Wii Platform

Codename Revolution: The Nintendo Wii Platform

Steven E. Jones & George K. Thiruvathukal

A Casual Revolution: Reinventing Video Games and Their Players

A Casual Revolution: Reinventing Video Games and Their Players

Jesper Juul

Communities of Play: Emergent Cultures in Multiplayer Games and Virtual Worlds

Communities of Play: Emergent Cultures in Multiplayer Games ...

Celia Pearce

Digital Culture, Play, and Identity: A World of Warcraft® Reader

Digital Culture, Play, and Identity: A World of Warcraft® Reader

Jill Walker Rettberg & Scott Rettberg

Critical Play: Radical Game Design

Critical Play: Radical Game Design

Mary Flanagan

Play Between Worlds: Exploring Online Game Culture

Play Between Worlds: Exploring Online Game Culture

T. L. Taylor

Book Details

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